Face Animation: Warm-up exercise - Face and head animation to a piece of dialogue.
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3D Animation Software:Autodesk Maya. Character modeling turntable sequence display.
The regular poses enter the screen, followed by the final animation sequence with model demonstrations. The character somersaults into the camera, looks around, and then sits down. These three action designs are based on the personality traits of my character itself.
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3D Motion Capture Animation Software:
Vicon Shogun,MotionBuilder,Unreal Engine
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Kingks Parking Lot Wild Walk - Motion Capture Animation production
Motion capture animation full process description Software:Adobe Premiere.
This project aims to realize the two-player fighting over-animation of "Jinx: Parking Lot
Rampage" through motion capture technology, exploring the complete production process
from live action to game character animation. The project is centered on a reference to the
character Jinx and the mechanical body B-07 from League of Legends, and combines the
style of Japanese fighting games to construct a narrative over-animation.
I completed five key steps in the process. Planning and Subtitling, Motion Capture
Shooting, Data Cleaning, Redirection, and Engine Implementation. This presentation will focus on analyzing the technical challenges of how to get from
motion capture data to the engine process and evaluate the effectiveness of the solutions
as well as the problems.
The story background: In the abandoned parking lot at the border of Piltwoff and Zuan, the crazy genius Kingx discovers a mysterious mechanical entity "B-07" - it claims to be the ultimate fighting simulator of the hacker group "Source Code", capable of stealing the combat data of opponents through battles and replicating their abilities. The goal of B-07 is to collect sufficient data and create a mechanical army to subvert the city-state. Kingx regarded it as a "new toy", and a chaotic street fight thus began...
Preliminary concept design anticipation: I want to design a spin-off game that simulates League of Legends, with a style similar to that of Japanese fighting games, but at the same time, it can also trigger a plot and storyline. For instance, there are many levels, and whether you play them or not will trigger different plots.